Super Stardust HD Goes Less HD

Bonkers.  Housemarque’s pioneering shooter Super Stardust HD might have been the first PS3 game to ‘go 3D’ but it appears to be at a cost: it’s lost the 1080p mode.

Bizarrely, there appears to be something of a mix up here: version 4.00 of the game certainly does run in 3D on a proper 3D television, but it’s version 5.00 that the developers are assuming is out.

What’s the problem?  Well, to accommodate the necessary power shift to get the game to display it’s visuals in stereoscopic 3D, the resolution has taken a hit – the game no longer runs in 1080p, in 3D mode or not if you download it again from the Store.

But Harri from Housemarque says their version runs at 1080p:

I checked the latest version here with my Sony SXRD and it goes to 1080p mode as it should. 5.0 version (this can be checked from the credits screen) now supports native 1920×1080 and for the 720p it adds 4X anti-aliasing.

But the version on the Store is 4.00.  Or at least it was, because it now appears to have been taken down, presumably in response to the discrepancies.  Hopefully Sony will be pushing out version 5.00 soon.

But – hey – it’s not all bad.  Some users are reporting that the split screen mode runs at 60fps now, twice what it did before.  Every cloud, eh?

Thanks, TTP.