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Yamauchi admits GT5 ‘briefly drops’ below 60fps

Gran Turismo 5’s frame rate will occasionally falter and drop below the magic 60fps mark, series creator Kazunori Yamauchi has admitted.

Chatting with the folks at PSM3 magazine (via CVG), Yamauchi-san revealed that factors such as the game’s weather effects means the hotly anticipated racer may not clock in at a consistent 60fps, though revealed the team are doing their best to perfect the experience.

"Our engineers complain every day: ‘Isn’t it enough that it’s in 1080p? Does it have to be 60fps too?’ But I think 60fps is very important, so we’re working towards perfecting that. There might be times when you have a certain combination of conditions that come together – especially with the weather effects – [when] the game might briefly drop from 60fps, and for that I beg your forgiveness!”

The Polyphony Digital head added: "If you’re going from a standing start at No.16 and all 15 cars in front of you are kicking up water, there might not be 60fps at that moment."

Sony announced last week that GT5 would miss its planned early November ship date in Japan, North America and Europe though promised the game would make it out in time for the holiday season. A new date should be announced by the end of the month.

Stay tuned.